Yogini Senkai
Owned by Nebuliss

Basic Information

Bender type: Waterbender
Title: The Cold Senkai
Current age: 20
General Status: Alive
Sexuality: Bisexual
Relationship Status: Single
OOC Plans: WIP


Black hair, pale skin, and dark eyes. She has a strong, powerful look, which seemed to run in the family


Yogini is a manipulative girl. She's smart, and calculating. That doesn't mean she thinks before she acts. She's quite impulsive, and slightly controlling over her friends and brothers. In a clique, she'd be seen as the one who makes all the plans- though she consults with the others. She's also very driven by loyalty to family. She'd pick them over her closest friend. She's very proud of her younger sibling, though her cold demeanor would never let him know that. The way she shows affection is, well, by controlling them. Though some would see this as just being protective, she'd cut off their head before she admits to caring for anybody.


Growing as a Senkai in Republic City, younger disappointment for a brother, a bloodbending mother, and a father who's the brother of the head of the family... Well, she had standards to live up to. Her parents favored Yogini, seeing as she would be seen as the most promising. She used to be called, by her mother, her little prodigy, because at the age of five, she killed a kid a few years older than her after they threw her on the ground and called her a freak. She was raised to believe she was higher than these peasants, so the whole thing never bothered her. It never bothered her, either, how she was slightly forced to resent her younger brother.

During her school days she was a bit of an outcast. Her first years, she was a bit of a loner. She was seen as the unusual one, considering she was one of the few people who had different bending abilities than the other the other kids in her family. She passed the time with homework and practicing her waterbending, her very proud mother always saying to her. "You'll be my little Bloodbender one of these days..." It wasn't until her later years that she started becoming more popular in her campus, after she severely injured some man who was messing with a young girl. A posse started following her around. She started to have friends. It was a weird feeling, but not one she disliked.

She'd never told any of these people who her family was. In fact, she never actually said her last name. She constantly kept an eye on her younger brother, though most people didn't exactly know they were siblings; In public, the only interactions she had with any of her sibling was getting into the same car as him to get home.

It was a sunny day (In her mind, although it was fairly cold and quite rainy) when her parents told her that she and her brother would be stepping up in Republic City to help her cousins there. She couldn't have been more happy. After all, there, she wouldn't have to hide her identity. Her father went with them to guide them, stating that their mother would have to stay behind for her safety. She was okay with that. The siblings and parent then set off, ready to change Republic City...


Water Tribesman
Initial Powers
  • Water Whip

The user can create a whip of water to quickly strike at something.

  • Water Jet

The user can create a jet of water that can be used to push back or even topple others.

  • Water Wave

The user can create a small wave from a nearby source of water that can be used to crash down on something.

  • Temperature Control (Passive)

The user can alter the temperature of water, allowing them to cause it to boil or even freeze.

  • Pressure Control (Passive)

The user can alter the pressure of water, allowing them to use it to grab or strike things.

Basic Powers

(Note: Once a power is chosen, it cannot be changed.)

  • Ice Claws

The user creates claws of ice upon the tips of their fingers which can be used for striking or flung as projectiles. (Achieved after 1 week)

  • Water Knife

The user can create a pressurized blade of water that can be used as a melee weapon. While wielding these blades, the user cannot use any other waterbending techniques from their hands. (Achieved after 2 weeks)

Flood Sender
(Achieved after 1 month)
Initial Powers
  • Maelstrom

The user can create a whirlpool which pools all within its reach inwards. Requires a body of water.

  • Waterspout

The user can create a spout of water which can be used to lift them or others up off the ground. Requires a body of water.

  • Condensation (Passive; Exclusive to Flood Sender)

The user is able to condensate water from the air, giving them a access to a body of water anywhere.

  • Jet Cutter (Exclusive to Flood Sender)

The user fires a high pressure jet of water, while thinner than other waterbending techniques, the stream is strong enough to cut through weaker armour plating and even people. The technique's power drastically drops at longer ranges, making it only effective in close quarters.

Advanced Powers

(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)

  • Armless Waterbending (Passive)

The user is able to waterbend without using arm motions while bending. (Achieved after 2 months)

  • Bloodbending (Passive; requires 2 open slots)

The user is able to bend the water in another person's body, allowing them limited control over that person. The user may only control one person at a time and cannot move while controlling them, leaving them vulnerable. Also, understanding of bloodbending has given people basic knowledge of how to fight its influence, limiting the control of a user. NOTE: This power is illegal to use. (Achieved after 7 months)