Owned by Queen of Anarchy
Bender type: Earthbender
Satomi was born into one of the poorer families of Earth Republic, learning to make ends meet by stealing or working herself into the dry dirt even from a young age. Satomi's parents both got locked away in jail for starting a riot when she was seven and so she was left to be raised by her grandmother. Akemi was a sweet woman, who adored Satomi with all her heart. She even had a little more money than Satomi’s parents and gladly granted her whatever she wanted. Over night she went from dirt poor to middle class status because of her grandmother. Satomi was only eight when she received her first newly purchased outfit. Satomi was always a well mannered girl, knowing when to keep her silence in check. She was more of an observatory child than a abash one. She often strayed away from making friends, finding no interest in acquaintances. Her grandmother insisted that the way to get around people without tiresome plot twists, was to make friends and keep them at arms length. So Satomi had begun to do that. When she went to school, she had become quite popular among the students for all the wrong reasons. Satomi was extremely intelligent and this made room for the chance to be used. Students befriended her and got her to work with them on studies. She found herself being a full fledged push around kind of girl. She took the abuse from people, took the insults they had to offer when she refused to do their work. Even went as far as to knock out a girl who screamed and spit in her face because she wouldn't help with her history lessons. Satomi soon dropped completely out of school, as she knew she was far too clever for the instructors anyway. She spent her days at home with little company and mapped out plans for her future.
Satomi swore that one day when she was older, she was going to make enough money to start a shipping enterprise and give her grandmother a good retirement. When she was twelve and her earth bender powers begun to show, Satomi admitted to her grandmother that she wanted to be a business woman when she grew up. Akemi promised that for her seventeenth birthday that she would gift her with a small vessel that could start her business if she was still interested in that kind of future when it came to that time. The day before she turned seventeen, her grandmother asked her about her future plans. Satomi hadn't mentioned anything about her future plans since she was little but inevitably, she again told her grandmother that she wanted a business. Her grandmother gifted her with a small vessel on her birthday and Satomi was forever grateful. It was a good time to start a shipping business as there were so many vendors who needed to get places and a lack of ships to bring them to Republic City. Satomi’s business flourished with months and soon she had enough money to hire a crew and even have another, slightly larger vessel made. The money accumulated to the point where she told her grandmother that she needed to root her business in Republic City. She was nineteen when she set off to allow her business to flourish.
Satomi moves back and forth between the Fire Nation, the northern water tribe and even the dangerous Wastelands, the Airbender regions, and the Earth Republic (all the states), shipping and sending supplies anywhere. Satomi occasionally vists her grandmother, gifting her with expensive things and paying her bills.
The user can send a small boulder flying in any direction once struck which breaks apart into many smaller projectiles when it hits something.
The user is able to crush or even shatter anything made of stone without any force required.
The user is able to create a small wall made of stone which can be used to defend or obstruct a path.
The user is able to cause earth to levitate allowing them to use any earth they control as a moderate defense or even to allow time to prepare an attack.
The user is able to compress earth into a much denser state allowing them to harden soil or stone for stronger offense or defense. The user must take time to compress the earth.
(Note: Once a power is chosen, it cannot be changed.)
The user is able to force sharp columns of stone out of the ground that can be used to cut or even stab others as well as obstruct paths. (Achieved after 1 week)
The user is able to pull together many stones around them in order to form a makeshift shelter as a defense around them or something else. They can also use it to encase an enemy. (Achieved after 2 weeks)
Rock Breaker(Achieved after 1 month)
The user is able to create jets of stone out of the ground which can be used to launch things into the air as well as a sort of spring to soften falls from high distances.
The user is able to strike the ground and create large tremors which can disorient or even topple others in a large area around them. The user is unable to differentiate friend from foe with this power.
The user is able to earthbend without touching the earth they are bending.
The user can tear several large chunks of earth straight out of the ground and command them to float into the air before raining down around them. The user can ensure that themselves and nearby allies aren't harmed in the attack, but they are unable to move while using this power as it takes heavy concentration.
(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)
The user is able to sense their surroundings by feeling tremors in the ground. This allows the user to 'see' with their earthbending in a large area around them. (Achieved after 2 months)
The user is able to bend metal. Metal is significantly denser than stone and in turn makes the act of bending it take longer than if it were stone. The user may only metalbend one object at a time, the size of the object does not matter nor do any other objects connected. (Achieved after 7 months)