Owned by DarknessVoid

Basic Information

Bender type: Waterbender
Title: Admiral Of The Seas
Alignment: Chaotic Good
Current age: 67
General Status: Alive
Gender: Male
Sexuality: Straight
Relationship Status: Non
OOC Plans: RP with Faceless chars i guess




He is a kind man. He wishes justice for all men and women. He is lonely and sad. While he can be cheerful and irresponsible most of the time, he is almost dead serious when he is on the job. He is not the stubborn type of person and enjoy changes in his life. While being cheerful, he is not always like this. He will snap at anyone when they try to mention something bad about his dead family


The birth of Admiral Nagare happened 67 years ago. He was born in a small town in the eastern part of the United Republic of Nations. His life was quite calm, his father was a fisherman and his mother is a devoted mother who would always take care of him. He grew up thinking that his father was the best waterbender in the world. He learned all his skills of waterbending from his father when he was 7. Although not a formal training, the moves were versatile both in combat and hunting. Nagare lived a happy life along with his family.

All of that changes, during a normal day when he was 14. He and his family were on a fishing boat with his father’s crew. Desperate for fish, his father sails farther than he should despite the concerns of his other crewmates that it’s crazy to sail this far of the land as there are many pirates and bandits out there. Soon after, they met the end of their fate at the hand of the bandits as they kill everyone on the ship and take all their belongings. He was luckily saved by the United Forces Navy when they heard a distress signal from the ship. When they arrived, the bandits were gone and they saw Nagare holding his mother's broken and lifeless dead body. When the men try to comfort him, he lashed out at them with his waterbending. They think the boy will be a great arsenal for the UR if trained properly. With a little bit of force and distraction, they finally subdued him and bring him back to their main ship. When he woke up, he was greeted by a man named Zhi who is the commander of the ship.

The man offers him a chance of avenging his parents by joining the UR which he agrees. They start by assigning him to a boot camp which he totally wasn’t up for. Everything was horrible for him at first, but things were fine at the end. He actually found a person that he could trust. Her name was Xue Chen, she is a Firebender from the Northern Tribe. They became close friends and at a time shows romantic feelings for each others. They both graduated when they are 22 years old. When he 28, he finally had the courage to propose to Chen. She agrees to his marriage proposal. They lived quite a happy life, Chen moved back the earth republic to help her parents and Nagare often visit her when he has the chance to rest.

When he has 32, things start to get complicated when Mei got pregnant with his child. She later gave birth to the child the same year in the winter. Outside was snowing but Nagare was there in time for the birth of the child. Chen asked him what her name would be. He named her by her mother’s surname, Xue Wu. He took an extended break to take care of his daughter until she was 4 then he went back to the army. Chen wasn’t against it, but she was not happy with his decision.

When he was 43, he was given the title of Command and a division to lead which is The Ninth Division. The Last Commander of the Ninth Division was killed when he was shot in the chest by a group of bandits. Nagare was excited to tell his wife that he just got promoted. His family was happy for him. Xue Wu was excited to be like her father in the future, but her father said that it will take a lot of training and years of experience. Nagare was the Commander of The Ninth Division until he was 54 when he went into retirement. He went back to his wife and try to live a normal life in the North Pole. Xue Wu later on went to Republic City to be a Police Officer.

Life was simple until he heard that his daughter was killed when she tried to stop some criminals. His wife was heart was broken and committed suicide. Nagare was alone again with no one with him. He thinks to himself “Maybe I shouldn’t have retired after all”. He pack up his stuff and move to Republic City, preparing to kill any of the criminals that dare to oppose justice itself


Water Tribesman
Initial Powers
  • Water Whip

The user can create a whip of water to quickly strike at something.

  • Water Jet

The user can create a jet of water that can be used to push back or even topple others.

  • Water Wave

The user can create a small wave from a nearby source of water that can be used to crash down on something.

  • Temperature Control (Passive)

The user can alter the temperature of water, allowing them to cause it to boil or even freeze.

  • Pressure Control (Passive)

The user can alter the pressure of water, allowing them to use it to grab or strike things.

Basic Powers

(Note: Once a power is chosen, it cannot be changed.)

  • Water Shield

The user creates a wall of water in front of them that blunts and slows attacks from in front of them. (Achieved after 1 week)

  • Water Bullet

The user rapidly sends a flurry of small water beads which can be used to pummel something in quick succession. (Achieved after 2 weeks)

Flood Sender
(Achieved after 1 month)
Initial Powers
  • Maelstrom

The user can create a whirlpool which pools all within its reach inwards. Requires a body of water.

  • Waterspout

The user can create a spout of water which can be used to lift them or others up off the ground. Requires a body of water.

  • Condensation (Passive; Exclusive to Flood Sender)

The user is able to condensate water from the air, giving them a access to a body of water anywhere.

  • Jet Cutter (Exclusive to Flood Sender)

The user fires a high pressure jet of water, while thinner than other waterbending techniques, the stream is strong enough to cut through weaker armour plating and even people. The technique's power drastically drops at longer ranges, making it only effective in close quarters.

Advanced Powers

(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)
Not yet achieved (Achieved after 2 months)

Not yet achieved (Achieved after 4 months)

Not yet achieved (Achieved after 6 months)