Owned by Nat25

Basic Information

Bender type: Nonbender
Title: The Pirate
Alignment: Chaotic Evil
Current age: 19
General Status: Alive
Gender: Female
Sexuality: Bisexual
Hair Color: orange
Eye Color: blue



Damini is near heartless. She cares for no one and nothing save the gold and possessions she gains. She is willing to sacrifice anyone to get what she wants.


Damini grew up in the Fire Nation near the sea. Both of her parents were benders, so was her brother, but she was not. Growing up Damini hated her older brother because he could bend but she couldn't. She hated her brother, she hated her parents, she hated benders. Her brother always picked on her and her parents treated her older brother better than they treated her. The children in the village picked on her and bullied her for it too.

Because of this she was jealous, envious, and thought it unfair that everyone in her family was a bender, but she wasn't. Like she had done something wrong to deserve to be the only non bender in the village.

When she was 12, pirates raided her small village, stealing, looting, and killing people. She was taken, along with three other kids. The other kids were killed because they were benders, but Damini was spared and put to work on the ship. The pirates hated benders. They hated them because to them, the benders thought of themselves as better. They thought the benders had too much power and that the non benders needed to do something, so the pirates went around freeing the non benders from the benders control.

She learned quickly that benders were hated, you were to be feared, and you didn't show fear. Any bender you saw, you killed. She was given a sword at the age of 14 and she was proficient by her 15th birthday thanks to a few of the pirates.

The pirates went all over the world, stealing, killing, and in general making a living. Damini chose to stay with them even though she had the chance to run off many times. She enjoyed their games, and as one of the only female pirates, the attention she got as she grew older was great.

When Damini was 18, she finally heard about Republic City and what it was about. Greed grew in her heart and she left the pirates the next time they neared the city. She didn't care at the time that the pirates had raised her. She wanted a new life, and the city offered her one.


Initial Abilities
  • Martial Arts (Passive)

The user is adept in basic martial arts, allowing them to stay on par with someone who has focused their training on bending.

  • Weaponry (Passive)

The user has trained extensively with the use of classical weapons in order to make up for their deficit when it comes to taking on a bender.

  • Agility Training (Passive)

The user has received extensive training in their agility in order to increase their raw physical speed. They would easily exceed any person who relied on their bending.

  • Weight Training (Passive)

The user has received extensive training with weights and other forms of exercise in order to increase their raw physical strength. They would easily exceed any person who relied on their bending.

  • Endurance Training (Passive)

The user has received extensive training in physical endurance in order to increase the amount of physical energy they have at any given time. They would easily exceed any person who relied on their bending.

Basic Abilities

(Note: Once a power is chosen, it cannot be changed.)

  • Reflex Training (Passive)

The user's reflexes and reaction time are considerably improved, allowing them to respond faster to attacks. (Achieved after 1 week)

  • Chain Hook (Passive)

The user is knowledgeable in making and using chain hooks. They can be used for transportation as well as combat. (Achieved after 2 weeks)

Weapon Master
(Achieved after 1 month)
Initial Abilities
  • Smithing and Engineering (Passive)

The user is knowledgeable in crafting weapons, armors and even basic machinery made of metal and even basic composite materials. Metal is more durable but heavy and cumbersome while composites are lighter but more vulnerable.

  • Melee Weapon Mastery (Passive)

The user has extensively trained with all forms of melee weaponry in order to become a master in the usage of them. As such, the user may use any form of melee weapon to its fullest potential. (This includes things such as: swords, axes, maces, etc)

  • Platinum Forging (Passive; Exclusive to Weapon Master)

The user is knowledgeable in forging anything made of platinum. Items are highly resilient and are unable to be metalbent. Not only this, but they are stronger and sharper than regular metals; making them able to cut through, withstand impacts better or break things a normal weapon could not. Platinum weighs just as much as regular metal would. NOTE: Under no circumstances should a character have a weapon, armor or devices made out of platinum without this power.

  • Collapsible Shield (Exclusive to Weapon Master)

The user has the knowledge to construct and use collapsible shields attached to the forearms. While normally retracted, the shields extend outwards to provide more protection against incoming attacks. These shields can be made out of a variety of materials to augment their weight and strength.

Advanced Abilities

(Note: Once a power is chosen, it cannot be changed.)

  • Precision Strikes (Passive)

The user has trained in order to achieve the ability to be as precise as possible in combat. This ranges from striking chi points to firing arrows from a bow. However, in focusing their training in this, the user has lessened the total power behind all of their attacks.  (Achieved after 2 months)

Not yet achieved (Achieved after 4 months)

Not yet achieved (Achieved after 6 months)


  • Dao
A curved one handed sword.
  • Short Jain
A straight bladed dagger.