Board Thread:Announcements/@comment-3542404-20150721133136

Good news everyone,

The new powers have been added to the rosters and are effective immediately.

Here are the new class-exclusive powers:


 * Air Bubble (Exclusive to Gust Walker)
 * The user can generate an air bubble around small objects, giving them a limited ability to remotely move objects at their discretion with reasonable precision. This power cannot be used on heavy or large objects, only two air bubbles can be sustained at a time, user is immobile while using this power.


 * Air Burst (Exclusive to Cyclone Monk)
 * The user draws in air from their surroundings and condenses it into a large sphere before releasing it as a concussive blast in front of them. The user is immobile while using this power.


 * Air Slam (Exclusive to Wind Fighter)
 * The user can produce a gust of air to launch enemies upwards, followed by a downwards air current to slam them into the ground with increased force.


 * Frost Explosion (Exclusive to Ice Protector)
 * The user spreads water over the ground in front of them before shaping it into a series of spikes and freezing them. The user is immobile while using this power.


 * Jet Cutter (Exclusive to Flood Sender)
 * The user fires a high pressure jet of water, while thinner than other waterbending techniques, the stream is strong enough to cut through weaker armour plating.


 * Water Rejuvenation (Exclusive to Rain Healer)
 * The user can partially heal multiple allies from a distance by connecting them with a string of water. The number of allies which can be chained depends on the amount of water available.


 * Crystal Cannon (Exclusive to Gem Blader)
 * The user summons a lump of crystal from the ground and slams into it, shattering the crystal and showering the area in front of them with sharp fragments.


 * Earth Golem (Exclusive to Rock Breaker)
 * The user can create and directly controls a large bipedal construct out of earth and stone which can engage enemies in close combat with high strength and durability. The user is immobile while using this power, the golem will revert to inanimate earth once the user stops controlling it.


 * Earth Sink (Exclusive to Stone Guardian)
 * The user can sink enemies and objects into the ground, trapping them within the earth. Sinks take a moment to form and only a maximum of two can be sustained at once. Requires line of sight.


 * Flame Blast (Exclusive to Ember Sentinel)
 * The user can project a wide flame attack around them which can knock nearby enemies over.


 * Flame Missiles (Exclusive to Sun Warrior)
 * The user can launch a stream of fire which they can guide towards the target, allowing them to target more agile opponents. The user is immobile while using this power.


 * Flame Vortex (Exclusive to Fire Sage)
 * The user launches a fiery burst that spirals in a cone shape in the direction it's launched.


 * Collapsible Shield (Exclusive to Weapon Master)
 * The user has the knowledge to construct and use collapsible shields attached to the forearms. While normally retracted, the shields extend outwards to provide more protection against incoming attacks. These shields can be made out of a variety of materials to augment their weight and strength.


 * Sticky Foam Spray (Exclusive to Combat Engineer)
 * The user is able to carry a small canister of foam that quickly expands, being made of very sticky and tenacious materials, it provides an easy way to entangle and restrict foes.


 * Contortionist (Passive; Exclusive to Chi-Blocker)
 * Chi-Blockers are capable of achieving a greater level of physical flexibility than others, allowing them to dodge attacks and escape restraints more effectively. 