Board Thread:Voting/@comment-2110162-20160911062441/@comment-24743498-20160912031209

Again, the death thing strikes me as out of place in the community. Let's say we implement this system as is and we have some mission going on (and idk how you get in a "vastly outnumbered" situation or anything), but it comes down to the GM. Nobody, even if they admit they got their character in a bad spot, is going to just go "Oh darn guess all the time I spent growing this character ends for some mission that means hardly anything in the grand scheme of things." From a casual perspective, no amount of EP would make me even consider doing a mission.